Monk Build – Tempest Rush 1.0.8


The Monk Tempest Rush build is not something new. It has been around for quite some time but as patches added changes to the game, so did the build. Using the same mechanics and core utility, the build is the most recommended one for high mobility Monks that want to focus on farming at a very fast paced rate. It is still conditioned by spirit regen and by attack speed. 
On the other hand, the gear required is not particularly cheap. It could cost quite a bit of gold to get the spirit regen to keep up with the Tempest Rush skill when channeling.
Here is a quick brief on how the skills should be mapped:
Left Mouse Button – Way of the Hundred Fists with the Spirit Salvo rune
Right Mouse Button – Tempest Rush with the Tailwind rune
Action Key 1 – Blinding Flash with the Faith in the Light rune
Action Key 2 – Seven-Sided Strike with the Fulminating Onslaught rune
Action Key 3 – Sweeping Wind with the Inner Storm rune
Action Key 4 – Mantra of Healing with the Circular Breathing rune
Passive Skill 1: Fleet Footed
Passive Skill 2: Chant of Resonance
Passive Skill 3: The Guardian’s Path



The Mechanics Of The Build:
The Tempest Rush build becomes less effective when used with fast attack speed weapons such as one-handed weapons. Slow weapons means less Spirit cost while channeling. It will work better with something like a Skorn with high DPS.

Way of the Hundred Fists should be used as an initiating skill or just something to get some Spirit when none is left. Third skill in the build, the Blinding Flash, can be used to clear the path while channeling Tempest Rush. It can help a lot with increasing the farm speed. All the remaining skills are used mainly to generate Spirit. In theory, it is possible to generate enough Spirit to keep Tempest Rush channeling endlessly. However, this can cost a lot of gold as the gear required is far from being cheap.

The last two active abilities, Sweeping Wind and Mantra of Healing provide additional Spirit Regen. Looking at the passive, The Guardian’s Path endorses and forces the player to get a two-handed weapon for the 35% spirit regen boost. Chant of Resonance adds a Spirit Regen effect as well while the third passive just gives a flat 10% movement speed bonus. The build itself is focusing on speed and every bonus helps. 

However, there is a 24% cap to movement speed and the one from the passive counts towards that. Still it is important to know that the movement boost from Tempest Rush does is not affected by the cap. This means that the Fleet Footed passive can be changed for something else if the gear equipped provides enough passive regen.

Build in action:

 
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